bugfix

Grounded 2 Patch 0.1.3: Not Magic—Just Maintenance, With about thirty percent more frames

Grounded 2 Patch 0.1.3 brings about thirty percent better performance, fixes Microsoft account login and Mysterious Stranger, and adds Creature/Reset Buggy tools with QoL tweaks。

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Patch 0.1.3 lands with a tangible performance lift over 0.1.2.1, fewer UI hitches, fixes for Microsoft account sign‑ins and that elusive “Mysterious Stranger” trigger, plus one‑click Repair tools to unstick worlds when things go weird, according to the official patch notes and the synchronized Steam post。 Grounded-2-Patch1-1.jpg

What changed (and why it matters)

  • Performance is up by about thirty percent versus 0.1.2.1 in the developer’s estimate, and opening menus should feel noticeably snappier while several crash paths—especially during ORC wave escapes and some UI flows—have been closed。
  • Progression gremlins got a smack: Microsoft account login flow has been stabilized, the “Mysterious Stranger” fight now triggers as intended, and the Ice Sickles corridor no longer soft‑locks itself after save/load。
  • Fair play is back: the Buggy inventory dupe routes are gone, and consumables used on Buggies no longer last forever, so expect resource pressure to feel honest again。
  • Safety nets included: “Creature Reset” corrals critters back where they belong, and “Reset Buggy” beams your mount home—no more save‑file surgery when pathing or physics go sideways。

Quick wins checklist

  • Update to 0.1.3; if the patch doesn’t show immediately, verify files or restart the device to force a clean pull from your platform’s pipeline。
  • Trim your save pile: keep each world to ten saves or fewer as shown in the UI; legacy worlds with hundreds of snapshots are a real drag on IO and menus—archive or delete the fossils before testing performance。
  • Power‑cycle the game and run a fixed “benchmark lap” (map → crafting UI → your densest base area → one ORC event) so you can feel the difference on an identical route。
  • If spawns or patrols feel off, tap Creature Reset; if a Buggy goes missing, gets KO‑looped, or wedges into geometry, use Reset Buggy and keep moving。
  • Clear any old grass/roots clipping into your walls one last time; after this patch, those won’t regrow through built pieces。

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Field‑test route (fast, repeatable, honest)

  • Warm‑up: load into your busiest base and flip between map and crafting; post‑patch, that “first‑second hitch” when opening UI should feel lighter on the exact same steps。
  • Stress: trigger an ORC wave on your usual route, bail, then re‑engage; the team specifically targeted crash paths around those pivots, so this is where improvements should be obvious。
  • Sanity: sprint across your most cluttered lanes; with Snail Shells now despawning after twenty‑four hours, long‑session clutter should ease a bit over time。

Buggies: back to skill, not exploits

  • The dupe highway is closed, so plan proper gathering runs and carry spares; resource planning feels a touch tighter—in a good way—now that bottomless buffs are gone。
  • If your inputs feel a hair inconsistent in labels, that’s a known edge polish item called out by creators; functionally fine, labeling cleanup tends to follow in later UI passes during EA。

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Base life after 0.1.3

  • Resources won’t respawn through player structures going forward; clear the old clips once and enjoy a cleaner seam between walls and the world。
  • ORC creatures now stick to intended guard posts rather than roaming, which makes routes and defense planning more predictable—fewer surprise bush‑ambushes, more deliberate patrols。

Troubleshooting (real‑world fixes)

  • Patch not showing yet? Verify files or reboot; Early Access rollouts can lag per platform for a bit before propagating everywhere。
  • Mysterious Stranger still MIA? Confirm 0.1.3 installed, run Creature Reset, and reload the area to re‑sync the trigger before assuming the state is scuffed。
  • Ice Sickles corridor blocked from an old save? That path is addressed in 0.1.3; if your pre‑patch state is stubborn, use the Repair Options to normalize and re‑enter。
  • Hit a fresh ORC crash path? Log repro steps and report; stability is still a moving target in EA, and fresh data gets fixes shipped faster。

Sources and version notes

  • Details come directly from the official patch notes and the mirrored Steam News post for timing and content; this write‑up reflects 0.1.3 as of August 25 with cross‑checks from media recaps and creator breakdowns。
  • For edge cases and deltas, creator breakdowns and community threads are tracking UI quirks and niche repros as they surface during Early Access。

If this steadies frames, unblocks a quest, or rescues a runaway Buggy, make a clean post‑run save and keep quick notes on what changed for you—those “before/after” snapshots help everyone tune routes and builds for the next update cycle。